What is our Computing curriculum purpose and rationale at Ark Kings?

Society needs young people who understand how computers work, not just how to use them. The students at Ark Kings have grown up in the digital age – they are already using all of this technology; however, they should be making much more of this opportunity to be the next generation of developers and programmers, learning how to think computationally.

Young people will be growing up in a world that is increasingly supported by software which will affect how we live our lives, it’s important for students to understand how they operate so they can be a part of the change that drives their community. Furthermore, it’s crucial that our students know how to act responsibly when using technology – being able to identify risks and navigate cyberspace maturely.

This is best done by developing digital literacy which is underpinned by the ability to develop logic and computational thinking skills.


Primary Phase - Further Information

Our Primary Computing Curriculum Purpose and Rationale provides more phase-specific detail: Primary Computing Curriculum Purpose and Rationale.pdf

Our Computing units centre around three key themes: Computer Science (CS), Information Technology (IT) and Digital Literacy (DL).


Year Group

Throughout the year – Digital Citizenship & Technology (eSafety)





Digital Citizenship & Technology (DL) Lv1

Little Computers (CS)

Let’s Celebrate (DL)

A is for Algorithm (CS)

Art Attack (DL)

Junior Explorers (CS)

Fantastic Tales (DL)

Year 1

Digital Citizenship & Technology (DL) Lv1

We are all Connected (CS)

Pictures Tell a Thousand Words

Walking with Dinosaurs (CS)

Our Local Area (IT, DL)

App Attack - Games Design (CS)

Pictures Tell a Thousand Words

Year 2

Digital Citizenship & Technology (DL) Lv1

You’ve got mail (CS, IT, DL)

Whatever the Weather (IT)

Code-tastic (CS)

Super Sci-Fi (IT, DL)

Let's Fix IT (CS)

Vehicles (IT, DL)

Year 3

Digital Citizenship & Technology (DL) Lv2

Big Robots (CS)

Get Blogging (CS, IT, DL)

We love Games (CS)

Class Democracy (IT, DL)

Young Coders (CS, IT)

We are Publishers (DL)

Year 4

Digital Citizenship & Technology (DL) Lv2

Back to the Future (CS)

Heroes (CS, IT)

Cars (CS)

Hurray for Hollywood (DL)

Interface Designer (CS)

Final score (DL)

Year 5

Digital Citizenship & Technology (DL) Lv3

Making Games (CS)

Grand Designs (DL, IT)

Maths & Cryptography (CS)

Interactive Art Exhibition (DL)

Web Site Designers (CS)

Let's change the world: Inventors (CS, DL)

Year 6

Digital Citizenship & Technology (DL) Lv3

Let's learn a language (CS)

Heroes & Villains -Graphics (DL)

Appy Times Pt 1 (CS)

Around the World (CS, IT, DL)

Appy Times Pt 2 (CS)

Young Authors - interactive (IT, DL)

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What is our approach to delivering the Computing curriculum?

In Computing, we start every term with activities that centre around Digital Citizenship and Technology. This is becase e-safety is the core thread that underpins all aspects of our pupils' engagement with technolofy. Our pupils have lots of opportunities to interact with a variety of devices such as laptops, Chromebooks, cameras and coding hardware. This enables them to become technologically literate with a range of devices, software and user interfaces. We sequence learning to ensure children build on their Computing knowledge and skills year on year. For example, pupils' work on algorithms starts with them gaining an understanding that an algorithm is a set of instructions, before then applying this to their own work in coding sessions where they test and debug algorithms.



Key Stage 1 work on algorithms and Lower Key Stage 2 work on algorithms.


Secondary Phase - Further Information

Our Secondary Computing Curriculum Purpose and Rationale provides more phase-specific detail:


Computing Curriculum
Year Autumn Term Spring Term Summer Term
7 Digital Literacy and Algorithms (Flowcharts) Scratch to Python Problem solving with flowcharts
8 Spreadsheet Modelling Introduction to Python Problem solving with flowcharts and Networks
9 Python: Next Step Cyber Security Computer Networks
10 Students studying GCSE Computer Science follow the AQA syllabus, details of which can be found online at AQA GCSE Computer Science:
11 Students studying GCSE Computer Science follow the AQA syllabus, details of which can be found online at AQA GCSE Computer Science: